Senior 3D Artist, VR Training
– Present
Moth+Flame · New York, NY (remote)
- Model and texture real-time hard-surface assets for Unity VR aircraft maintenance training, working from technical orders, photo and video reference, and photogrammetry.
- Rig and animate mechanical assemblies and maintenance procedures for interactive training.
- Build photogrammetry assets from photo and video capture.
- Design pipeline solutions for production work and maintain them in my open-source toolkit (below).